Easy reuse and integration of declaratively described information in a distributed setting is one of the main motivations for building the Semantic Web. Despite of this claim, reu...
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
—Designing efficient scheduling algorithms is an important problem in a general class of networks with resourcesharing constraints, such as wireless networks and stochastic proc...
Abstract— This paper revisits burst contention resolution problems in optical burst switching (OBS) networks from the viewpoint of network utility maximization. Burst collision o...
Won-Seok Park, Minsu Shin, Hyang-Won Lee, Song Cho...
In this paper we present an algorithm that can be used to implement sequential, causal, or cache consistency in distributed shared memory (DSM) systems. For this purpose it has a ...