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ACMACE
2007
ACM
15 years 8 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
MHCI
2009
Springer
16 years 20 days ago
Automatic mobile menu customization based on user operation history
Mobile devices are becoming more and more difficult to use due to the sheer number of functions now supported. In this paper, we propose a menu customization system that ranks fun...
Yusuke Fukazawa, Mirai Hara, Masashi Onogi, Hideto...
SAC
2004
ACM
15 years 11 months ago
An architecture for information retrieval over semi-collaborating Peer-to-Peer networks
Peer-to-Peer (P2P) networking is aimed at exploiting the potential of widely distributed information pools and its effortless access and retrieval irrespectively of underlying net...
Iraklis A. Klampanos, Joemon M. Jose
163
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MOBIHOC
2003
ACM
15 years 11 months ago
PAN: providing reliable storage in mobile ad hoc networks with probabilistic quorum systems
Reliable storage of data with concurrent read/write accesses (or query/update) is an ever recurring issue in distributed settings. In mobile ad hoc networks, the problem becomes e...
Jun Luo, Jean-Pierre Hubaux, Patrick Th. Eugster
MOBIQUITOUS
2008
IEEE
16 years 15 days ago
ScreenSpot resource discovery for smart spaces and mobilevue media sharing application
This paper documents the demonstration showcasing the ScreenSpot resource discovery framework and the MobileVue social media sharing application. The key points of the demonstrati...
Marko Jurmu, Sebastian Boring, Jukka Riekki