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ETRA
2006
ACM
198views Biometrics» more  ETRA 2006»
14 years 1 months ago
Perceptual attention focus prediction for multiple viewers in case of multimedia perceptual compression with feedback delay
Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
Oleg Komogortsev, Javed I. Khan
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
WIOPT
2005
IEEE
14 years 1 months ago
A New Hybrid Scheduling Framework for Asymmetric Wireless Environments with Request Repetition
Abstract— The ever-increasing popularity of web services, growing demand for wireless multimedia and introduction of new, feature-enhanced, hand-held devices has already given bi...
Navrati Saxena, Maria Cristina Pinotti, Kalyan Bas...
SIGECOM
2005
ACM
169views ECommerce» more  SIGECOM 2005»
14 years 29 days ago
Online auctions with re-usable goods
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
DIGRA
2005
Springer
14 years 29 days ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
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