We study the complexity of manipulation for a family of election systems derived from Copeland voting via introducing a parameter that describes how ties in head-to-head contests...
Piotr Faliszewski, Edith Hemaspaandra, Henning Sch...
Many important problems in multiagent systems can be seen as resource allocation problems. For such problems, the well-known Vickrey-Clarke-Groves (VCG) mechanism is efficient, in...
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Performance evaluation of embedded software is essential in an early development phase so as to ensure that the software will run on the embedded device's limited computing r...