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ATAL
2011
Springer
14 years 2 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
102
Voted
WWW
2007
ACM
16 years 2 months ago
Reliable QoS monitoring based on client feedback
Service-level agreements (SLAs) establish a contract between service providers and clients concerning Quality of Service (QoS) parameters. Without proper penalties, service provid...
Radu Jurca, Boi Faltings, Walter Binder
111
Voted
ICDCS
2006
IEEE
15 years 8 months ago
On the Access Pricing Issues of Wireless Mesh Networks
This paper studies the use of pricing as an incentive mechanism to encourage private, self-interested nodes to participate in a public wireless mesh network and cooperate in the p...
Ray K. Lam, John C. S. Lui, Dah-Ming Chiu
ICDCS
2005
IEEE
15 years 7 months ago
Non-Cooperation in Competitive P2P Networks
Large-scale competitive P2P networks are threatened by the noncooperation problem,1 where peers do not forward queries to potential competitors. Non-cooperation will be a growing ...
Beverly Yang, Tyson Condie, Sepandar D. Kamvar, He...
107
Voted
EUROPAR
2006
Springer
15 years 5 months ago
Optimization of Dense Matrix Multiplication on IBM Cyclops-64: Challenges and Experiences
Abstract. This paper presents a study of performance optimization of dense matrix multiplication on IBM Cyclops-64(C64) chip architecture. Although much has been published on how t...
Ziang Hu, Juan del Cuvillo, Weirong Zhu, Guang R. ...