Sciweavers

6808 search results - page 1315 / 1362
» Distributed Concurrency Control
Sort
View
NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SENSYS
2004
ACM
14 years 1 months ago
The dynamic behavior of a data dissemination protocol for network programming at scale
To support network programming, we present Deluge, a reliable data dissemination protocol for propagating large data objects from one or more source nodes to many other nodes over...
Jonathan W. Hui, David E. Culler
SENSYS
2004
ACM
14 years 1 months ago
TinySec: a link layer security architecture for wireless sensor networks
We introduce TinySec, the first fully-implemented link layer security architecture for wireless sensor networks. In our design, we leverage recent lessons learned from design vul...
Chris Karlof, Naveen Sastry, David Wagner
SENSYS
2004
ACM
14 years 1 months ago
Hardware design experiences in ZebraNet
The enormous potential for wireless sensor networks to make a positive impact on our society has spawned a great deal of research on the topic, and this research is now producing ...
Pei Zhang, Christopher M. Sadler, Stephen A. Lyon,...
SIGCSE
2004
ACM
140views Education» more  SIGCSE 2004»
14 years 1 months ago
CFX: finding just the right examples for CS1
Finding just the right example to answer a question can be difficult for CS1 students and teachers. For this to work well there must be an intuitive interface coupled to an approp...
Dale Reed, Sam John, Ryan Aviles, Feihong Hsu
« Prev « First page 1315 / 1362 Last » Next »