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EDUTAINMENT
2006
Springer
15 years 6 months ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
IPPS
2002
IEEE
15 years 7 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
134
Voted
TON
2008
79views more  TON 2008»
15 years 2 months ago
Asynchronous congestion control in multi-hop wireless networks with maximal matching-based scheduling
We consider a multi-hop wireless network shared by many users. For an interference model that constrains a node to either transmit to or receive from only one other node at a time,...
Loc Bui, Atilla Eryilmaz, R. Srikant, Xinzhou Wu
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
16 years 2 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
FMCO
2005
Springer
116views Formal Methods» more  FMCO 2005»
15 years 8 months ago
Control of Modular and Distributed Discrete-Event Systems
Control of modular and distributed discrete-event systems appears as an approach to handle computational complexity of synthesizing supervisory controllers for large scale systems....
Jan Komenda, Jan H. van Schuppen