In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Abstract. This paper introduces a compositional Hoare logics for reasoning about the correctness of systems composed of a dynamically evolving collection of processes (also called ...
Computer programs able to play different kinds of games (aka bots) is a growing area of interest for the computer game industry as the demand for better skilled computerized oppon...
In 2004, Klavins et al. introduced the use of graph grammars to describe--and to program--systems of self-assembly. It turns out that these graph grammars can be embedded in a gra...
We discuss the tensions between intensionality and extensionality of spatial observations in distributed systems, showing that there are natural models where extensional observati...