An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Recently graph-cut optimization has been extensively explored for interactive image segmentation. In this paper we propose Discriminative Gaussian Mixtures (DGMs) to boost the per...
This paper discusses the emergence of sensorimotor coordination for ESCHeR, a 4DOF redundant foveated robot-head, by interaction with its environment. A feedback-error-learning(FEL...
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Field studies show that in many learning settings paper has intrinsic advantages over electronic documents. In this paper we present concepts for the collaborative annotation and ...