During face-to-face conversation, the speaker’s head is continually in motion. These movements serve a variety of important communicative functions. Our goal is to develop a mod...
Based on a distributed architecture for real-time collection and broadcast of haptic information to multiple participants, heterogeneous haptic devices (the PHANToM and the CyberG...
Margaret McLaughlin, Gaurav S. Sukhatme, Wei Peng,...
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
In current web service discovery and subscription, consumers must pay too much time on manually selection and cannot easily benefit from the wide QoS spectrum brought by the proli...