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» Distributed Interaction in Virtual Spaces
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PPOPP
2006
ACM
14 years 2 months ago
High-performance IPv6 forwarding algorithm for multi-core and multithreaded network processor
IP forwarding is one of the main bottlenecks in Internet backbone routers, as it requires performing the longest-prefix match at 10Gbps speed or higher. IPv6 forwarding further ex...
Xianghui Hu, Xinan Tang, Bei Hua
IVS
2008
121views more  IVS 2008»
13 years 8 months ago
Using treemaps for variable selection in spatio-temporal visualisation
We demonstrate and reflect upon the use of enhanced treemaps that incorporate spatial and temporal ordering for exploring a large multivariate spatio-temporal data set. The result...
Aidan Slingsby, Jason Dykes, Jo Wood
CHIMIT
2007
ACM
14 years 20 days ago
Network-centricity: hindered by hierarchical anchors
Network-centricity is a concept under consideration as a useful paradigm for complex organizational operations, combining the strengths of bureaucracy with the innovative possibil...
Steve Abrams, Gloria Mark
AFRIGRAPH
2004
ACM
14 years 2 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 3 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...