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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
14 years 28 days ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
IJHPCA
2008
131views more  IJHPCA 2008»
13 years 7 months ago
De Novo Ultrascale Atomistic Simulations On High-End Parallel Supercomputers
We present a de novo hierarchical simulation framework for first-principles based predictive simulations of materials and their validation on high-end parallel supercomputers and ...
Aiichiro Nakano, Rajiv K. Kalia, Ken-ichi Nomura, ...
EDOC
2008
IEEE
14 years 1 months ago
On Creating Industry-Wide Reference Architectures
Many industries have been developing e-business standards to improve business-to-business interoperability on a mass scale. Most such standards are composed of business data model...
Liming Zhu, Mark Staples, Vladimir Tosic
TOG
2012
245views Communications» more  TOG 2012»
11 years 9 months ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa
TASE
2008
IEEE
13 years 7 months ago
Modeling and Supervisory Control of Railway Networks Using Petri Nets
In this paper we deal with the problem of modeling railway networks with Petri nets so as to apply the theory of supervisory control for discrete event systems to automatically de...
Alessandro Giua, Carla Seatzu