The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
In this paper, we describe a mechanism for adaptive transmission of multimedia data, which is based on real time protocols. The proposed mechanism can be used for multicast multime...
Handling audio and video in a digital environment requires timely delivery of data. This paper describes the principles adopted in the design of the Pandora networked multi-media ...
— In this paper, we study the issue of scalable video streaming over IEEE 802.11e EDCA WLANs. Our basic idea is to control the number of “active” nodes on the channel in orde...
—With the proliferation of online multimedia content, the popularity of multimedia streaming technology, and the establishment of MPEG video coding standards, it is important to ...