Studying program behavior is a central component in architectural designs. In this paper, we study and exploit one aspect of program behavior, the behavior repetition, to expedite...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
Recently, context-aware computing with information appliances is the topic of many research efforts. In order to realize context-aware systems, it is necessary to describe rules, ...
This work is based on our philosophy of providing interlayer system-level power awareness in computing systems [26, 27]. Here, we couple this approach with our vision of multipart...
Osman S. Unsal, Israel Koren, C. Mani Krishna, Csa...
Managing a large-scale speech transcription task with a team of human transcribers requires effective quality control and workload distribution. As it becomes easier and cheaper t...