This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
The PartNET++ system is an experimental multi-agent-based simulation tool that uses a new model based on hyper-graphs for understanding partnership formation among heterogeneous a...
There is an increasing need for Internet hosts to be able to quickly and efficiently learn the distance, in terms of metrics such as latency or bandwidth, between Internet hosts. ...
Paul Francis, Sugih Jamin, Vern Paxson, Lixia Zhan...
Grid technologies and infrastructures facilitate distributed resource sharing and coordination in dynamic, heterogeneous, multi-institutional environments. A replica catalog is a ...
It is to date an open question to know how the updating methods affect the evolution of a multi-agent system. This question has been tackled for various complex systems such as ce...