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I3D
2010
ACM
14 years 5 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
ATAL
2005
Springer
14 years 1 months ago
A simulator for multi-agent partnership formation based on dependence graphs
The PartNET++ system is an experimental multi-agent-based simulation tool that uses a new model based on hyper-graphs for understanding partnership formation among heterogeneous a...
Júlio de Lima do Rêgo Monteiro, Jaime...
INFOCOM
1999
IEEE
14 years 8 hour ago
An Architecture for a Global Internet Host Distance Estimation Service
There is an increasing need for Internet hosts to be able to quickly and efficiently learn the distance, in terms of metrics such as latency or bandwidth, between Internet hosts. ...
Paul Francis, Sugih Jamin, Vern Paxson, Lixia Zhan...
ISCAPDCS
2003
13 years 9 months ago
GRESS - a Grid Replica Selection Service
Grid technologies and infrastructures facilitate distributed resource sharing and coordination in dynamic, heterogeneous, multi-institutional environments. A replica catalog is a ...
Yong Zhao, Yu Hu
ATAL
2010
Springer
13 years 8 months ago
How important are updating schemes in multi-agent systems? An illustration on a multi-turmite model
It is to date an open question to know how the updating methods affect the evolution of a multi-agent system. This question has been tackled for various complex systems such as ce...
Nazim Fatès, Vincent Chevrier