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UAI
1997
15 years 4 months ago
Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
Eric Horvitz, Jed Lengyel
94
Voted
EUROSIM
1994
15 years 3 months ago
Pact: An Environment for Parallel Heuristic Programming
This paper introduces Pact, a new model for parallel heuristic programming on MIMD machines. Designed and implemented as an integrated tool environment, Pact allows the user to dev...
Marc Aguilar, Béat Hirsbrunner
128
Voted
ICML
2010
IEEE
15 years 3 months ago
Hilbert Space Embeddings of Hidden Markov Models
Hidden Markov Models (HMMs) are important tools for modeling sequence data. However, they are restricted to discrete latent states, and are largely restricted to Gaussian and disc...
Le Song, Sajid M. Siddiqi, Geoffrey J. Gordon, Ale...
106
Voted
CJ
2008
108views more  CJ 2008»
15 years 2 months ago
Computing with Time: From Neural Networks to Sensor Networks
This article advocates a new computing paradigm, called computing with time, that is capable of efficiently performing a certain class of computation, namely, searching in paralle...
Boleslaw K. Szymanski, Gilbert Chen
118
Voted
DATAMINE
2008
112views more  DATAMINE 2008»
15 years 2 months ago
PRIE: a system for generating rulelists to maximize ROC performance
Rules are commonly used for classification because they are modular, intelligible and easy to learn. Existing work in classification rule learning assumes the goal is to produce ca...
Tom Fawcett