The increasing popularity of resource exchange through peerto-peer networks has encouraged the development of ways to support more complex commercial transactions over these netwo...
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
In this paper, we present an analysis of self-organizing bandwidth sharing in priority-based medium access. For this purpose, the priority-based Access Game is introduced. Analysi...
We present a simulator to compare different approaches to organisation-centred MAS adaptation in a peer-to-peer (P2P) scenario. In particular, we describe our approach to MAS adap...
In the multi-agent pathfinding problem, groups of agents need to plan paths between their respective start and goal locations in a given environment, usually a two-dimensional map...