Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Exploiting locality at run-time is a complementary approach to a compiler approach for those applications with dynamic memory access patterns. This paper proposes a memory-layout ...
Abstract. We propose and formalize HomeBPEL, a higher-order WSBPEL-like business process execution language where processes are firstclass values that can be stored in variables, p...
Mikkel Bundgaard, Arne J. Glenstrup, Thomas T. Hil...
Motivated by the fact that XML is increasingly being used in distributed applications, we propose building a cooperative caching scheme for XML documents. Our scheme allows sharin...
Rodents possess extraordinary navigation abilities that are far in excess of what current state-of-the-art robot agents are capable of. This paper describes research that is part ...