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MIDDLEWARE
2007
Springer
14 years 1 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
ICPP
1998
IEEE
13 years 11 months ago
A memory-layout oriented run-time technique for locality optimization
Exploiting locality at run-time is a complementary approach to a compiler approach for those applications with dynamic memory access patterns. This paper proposes a memory-layout ...
Yong Yan, Xiaodong Zhang, Zhao Zhang
COORDINATION
2008
Springer
13 years 9 months ago
Formalizing Higher-Order Mobile Embedded Business Processes with Binding Bigraphs
Abstract. We propose and formalize HomeBPEL, a higher-order WSBPEL-like business process execution language where processes are firstclass values that can be stored in variables, p...
Mikkel Bundgaard, Arne J. Glenstrup, Thomas T. Hil...
SIGMOD
2008
ACM
109views Database» more  SIGMOD 2008»
14 years 7 months ago
Cooperative XPath caching
Motivated by the fact that XML is increasingly being used in distributed applications, we propose building a cooperative caching scheme for XML documents. Our scheme allows sharin...
Kostas Lillis, Evaggelia Pitoura
AGENTS
2001
Springer
13 years 12 months ago
Using rat navigation models to learn orientation from visual input on a mobile robot
Rodents possess extraordinary navigation abilities that are far in excess of what current state-of-the-art robot agents are capable of. This paper describes research that is part ...
Brett Browning