Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...
Abstract—This article describes a distributed classroom experiment carried out by five universities in the US and Europe at the beginning of 2007. This experiment was motivated ...
Andrei Hutanu, Ravi Paruchuri, Daniel Eiland, Milo...
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
ImproV is a video compositing system for live video. It uses a dataflow diagram to represent the video processing flow and allows performers to edit the diagrams even while the vid...
We study peer-to-peer multicast streaming, where a source distributes real-time video to a large population of hosts by making use of their forwarding capacity rather than relying...