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ATAL
2008
Springer
13 years 9 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
VRML
1999
ACM
14 years 2 days ago
An Open Virtual Environment for Autonomous Agents Using VRML and Java
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...
Bernhard Jung, Jan-Torsten Milde
IDMS
2000
Springer
123views Multimedia» more  IDMS 2000»
13 years 11 months ago
How to Keep a Dead Man from Shooting
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Martin Mauve
ICPADS
2008
IEEE
14 years 2 months ago
Quality of Service for Peer-to-Peer Based Networked Virtual Environments
This paper describes how Quality of Service (QoS) enabled Overlay Multicast architectures using Peer-to-Peer (P2P) networks can enhance the experience of end-users in Networked Vi...
Marc Brogle, Dragan Milic, Torsten Braun
ICALT
2010
IEEE
13 years 8 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...