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NETGAMES
2004
ACM
14 years 1 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
ICUMT
2009
13 years 5 months ago
Hierarchical p2p overlays for DVE: An Additively Weighted Voronoi based approach
This paper presents a support for the development of Distributed Virtual Environments (DVEs) on P2P architectures. A hierarchical overlay is defined by pairing each peer with a wei...
Michele Albano, Laura Ricci, Luca Genovali
KES
2008
Springer
13 years 7 months ago
The PERPLEXUS bio-inspired hardware platform: A flexible and modular approach
This paper introduces the Perplexus hardware platform, a scalable computing substrate made of custom reconfigurable devices endowed with bio-inspired capabilities. This platform w...
Andres Upegui, Yann Thoma, Eduardo Sanchez, Andr&e...
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
12 years 3 months ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh
CCS
2008
ACM
13 years 10 months ago
Ether: malware analysis via hardware virtualization extensions
Malware has become the centerpiece of most security threats on the Internet. Malware analysis is an essential technology that extracts the runtime behavior of malware, and supplie...
Artem Dinaburg, Paul Royal, Monirul I. Sharif, Wen...