Currently, Internet hosting centers and content distribution networks leverage statistical multiplexing to meet the performance requirements of a number of competing hosted networ...
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Large-scale distributed systems, e.g., Grid or P2P networks, are targets for large-scale attacks. Unfortunately, few existing systems support propagation of alerts during the atta...
Michael Treaster, William Conner, Indranil Gupta, ...
Geographic protocols are very promising for wireless ad hoc and sensor networks due to the low state storage and low message overhead. Under certain idealized conditions, geograph...