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» Distributed Worm Simulation with a Realistic Internet Model
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CN
2007
94views more  CN 2007»
13 years 6 months ago
Modeling and generating realistic streaming media server workloads
Currently, Internet hosting centers and content distribution networks leverage statistical multiplexing to meet the performance requirements of a number of competing hosted networ...
Wenting Tang, Yun Fu, Ludmila Cherkasova, Amin Vah...
SIGGRAPH
1998
ACM
13 years 11 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
DSRT
2004
IEEE
13 years 10 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
NCA
2006
IEEE
14 years 22 days ago
ContagAlert: Using Contagion Theory for Adaptive, Distributed Alert Propagation
Large-scale distributed systems, e.g., Grid or P2P networks, are targets for large-scale attacks. Unfortunately, few existing systems support propagation of alerts during the atta...
Michael Treaster, William Conner, Indranil Gupta, ...
ADHOC
2007
122views more  ADHOC 2007»
13 years 6 months ago
Modeling and analyzing the correctness of geographic face routing under realistic conditions
Geographic protocols are very promising for wireless ad hoc and sensor networks due to the low state storage and low message overhead. Under certain idealized conditions, geograph...
Karim Seada, Ahmed Helmy, Ramesh Govindan