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IPPS
2006
IEEE
14 years 4 months ago
Seekable sockets: a mechanism to reduce copy overheads in TCP-based messaging
This paper extends the traditional socket interface to TCP/IP communication with the ability to seek rather than simply receive data in order. Seeking on a TCP socket allows a use...
Chase Douglas, Vijay S. Pai
IPPS
1996
IEEE
14 years 2 months ago
Software Support for Virtual Memory-Mapped Communication
Virtual memory-mapped communication (VMMC) is a communication model providing direct data transfer between the sender's and receiver's virtual address spaces. This model...
Cezary Dubnicki, Liviu Iftode, Edward W. Felten, K...
ICS
1993
Tsinghua U.
14 years 2 months ago
The NuMesh: A Modular, Scalable Communications Substrate
Many standardized hardware communication interfaces offer runtime flexibility and configurability at the cost of efficiency. An alternate approach is the use of a highly-effic...
Steve Ward, Karim Abdalla, Rajeev Dujari, Michael ...
CAMAD
2006
IEEE
14 years 2 months ago
P2PRealm - peer-to-peer network simulator
Abstract--Peer-to-Peer Realm (P2PRealm) is an efficient peer-topeer network simulator for studying algorithms based on neural networks. In contrast to many simulators, which emphas...
Niko Kotilainen, Mikko Vapa, Teemu Keltanen, Annem...
CONCUR
2010
Springer
13 years 11 months ago
Learning I/O Automata
Links are established between three widely used modeling frameworks for reactive systems: the ioco theory of Tretmans, the interface automata of De Alfaro and Henzinger, and Mealy ...
Fides Aarts, Frits W. Vaandrager