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IJAMC
2010
149views more  IJAMC 2010»
13 years 8 months ago
Deadline-Driven Auctions for NPC host allocation in P2P MMOGs
: This paper presents the design, implementation and evaluation of Deadline-Driven Auctions (DDA), a novel task mapping infrastructure for heterogeneous distributed environments. D...
Lu Fan, Philip W. Trinder, Hamish Taylor
PODC
2010
ACM
13 years 8 months ago
Meeting the deadline: on the complexity of fault-tolerant continuous gossip
In this paper, we introduce the problem of Continuous Gossip in which rumors are continually and dynamically injected throughout the network. Each rumor has a deadline, and the go...
Chryssis Georgiou, Seth Gilbert, Dariusz R. Kowals...
GROUP
2010
ACM
13 years 8 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
PIMRC
2010
IEEE
13 years 8 months ago
On the feasibility of receive collaboration in wireless sensor networks
In this paper, a new type of collaboration in wireless sensor networks (WSN) is suggested that exploits array processing algorithms for better reception of a signal. For receive co...
Behnam Banitalebi, S. Sigg, M. Beigl
ICUMT
2009
13 years 8 months ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng