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IJAMC
2010
149views more  IJAMC 2010»
15 years 1 months ago
Deadline-Driven Auctions for NPC host allocation in P2P MMOGs
: This paper presents the design, implementation and evaluation of Deadline-Driven Auctions (DDA), a novel task mapping infrastructure for heterogeneous distributed environments. D...
Lu Fan, Philip W. Trinder, Hamish Taylor
PODC
2010
ACM
15 years 1 months ago
Meeting the deadline: on the complexity of fault-tolerant continuous gossip
In this paper, we introduce the problem of Continuous Gossip in which rumors are continually and dynamically injected throughout the network. Each rumor has a deadline, and the go...
Chryssis Georgiou, Seth Gilbert, Dariusz R. Kowals...
GROUP
2010
ACM
15 years 1 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
PIMRC
2010
IEEE
15 years 28 days ago
On the feasibility of receive collaboration in wireless sensor networks
In this paper, a new type of collaboration in wireless sensor networks (WSN) is suggested that exploits array processing algorithms for better reception of a signal. For receive co...
Behnam Banitalebi, S. Sigg, M. Beigl
ICUMT
2009
15 years 23 days ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng