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DAIS
2007
13 years 10 months ago
Parallel State Transfer in Object Replication Systems
Abstract. Replication systems require a state-transfer mechanism in order to recover crashed replicas and to integrate new ones into replication groups. This paper presents and eva...
Rüdiger Kapitza, Thomas Zeman, Franz J. Hauck...
GAMESEC
2010
119views Game Theory» more  GAMESEC 2010»
13 years 7 months ago
Uncertainty in Interdependent Security Games
Abstract. Even the most well-motivated models of information security have application limitations due to the inherent uncertainties involving risk. This paper exemplifies a formal...
Benjamin Johnson, Jens Grossklags, Nicolas Christi...
COCO
2007
Springer
108views Algorithms» more  COCO 2007»
14 years 3 months ago
The Communication Complexity of Correlation
We examine the communication required for generating random variables remotely. One party Alice will be given a distribution D, and she has to send a message to Bob, who is then r...
Prahladh Harsha, Rahul Jain, David A. McAllester, ...
AAAI
2007
13 years 11 months ago
Restart Schedules for Ensembles of Problem Instances
The mean running time of a Las Vegas algorithm can often be dramatically reduced by periodically restarting it with a fresh random seed. The optimal restart schedule depends on th...
Matthew J. Streeter, Daniel Golovin, Stephen F. Sm...
IPPS
2006
IEEE
14 years 3 months ago
Algorithmic skeletons for stream programming in embedded heterogeneous parallel image processing applications
Algorithmic skeletons can be used to write architecture independent programs, shielding application developers from the details of a parallel implementation. In this paper, we pre...
Wouter Caarls, Pieter P. Jonker, Henk Corporaal