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GPEM
2000
121views more  GPEM 2000»
13 years 7 months ago
Bayesian Methods for Efficient Genetic Programming
ct. A Bayesian framework for genetic programming GP is presented. This is motivated by the observation that genetic programming iteratively searches populations of fitter programs ...
Byoung-Tak Zhang
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 8 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
ATAL
2005
Springer
14 years 1 months ago
Fuzzy number approach to trust in coalition environment
General trust management model that we present is adapted for ad-hoc coalition environment, rather than for classic client-supplier relationship. The trust representation used in ...
Martin Rehák, Michal Pechoucek, Petr Benda
ATAL
2007
Springer
14 years 1 months ago
Batch reinforcement learning in a complex domain
Temporal difference reinforcement learning algorithms are perfectly suited to autonomous agents because they learn directly from an agent’s experience based on sequential actio...
Shivaram Kalyanakrishnan, Peter Stone
CRYPTO
2001
Springer
111views Cryptology» more  CRYPTO 2001»
14 years 8 hour ago
On the Cost of Reconstructing a Secret, or VSS with Optimal Reconstruction Phase
Consider a scenario where an l-bit secret has been distributed among n players by an honest dealer using some secret sharing scheme. Then, if all players behave honestly, the secre...
Ronald Cramer, Ivan Damgård, Serge Fehr