In this paper we present a general framework for the transmission of interactive media with real-time characteristics, i.e. media involving user interaction. By identifying and su...
–This paper addresses the efficient multicast dissemination of bulk data from a single server to numerous clients. The challenge is complex: a client may commence reception at ar...
Distributed clientisewer models are becoming increasingly prevalent in multimedia systems and advanced user interface design. A multimedia application, for example, may play and r...
Abstract. The Reliable Server Pooling (RSerPool) protocol suite currently under standardization by the IETF is designed to build systems providing highly available services by prov...
Thomas Dreibholz, Erwin P. Rathgeb, Michael Tü...
A wireless transmitter learns of a packet loss, infers collision, only after completing the entire transmission. If the transmitter could detect the collision early (such as with ...
Souvik Sen, Romit Roy Choudhury, Srihari Nelakudit...