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MM
2010
ACM
125views Multimedia» more  MM 2010»
13 years 8 months ago
Tenor: making coding practical from servers to smartphones
It has been theoretically shown that performing coding in networked systems, including Reed-Solomon codes, fountain codes, and random network coding, has a clear advantage with re...
Hassan Shojania, Baochun Li
MM
2010
ACM
198views Multimedia» more  MM 2010»
13 years 8 months ago
Social pixels: genesis and evaluation
Huge amounts of social multimedia is being created daily by a combination of globally distributed disparate sensors, including human-sensors (e.g. tweets) and video cameras. Taken...
Vivek K. Singh, Mingyan Gao, Ramesh Jain
SIGCOMM
2010
ACM
13 years 8 months ago
Mobile data offloading: how much can WiFi deliver?
This is a quantitative study on the performance of 3G mobile data offloading through WiFi networks. We recruited about 100 iPhone users from a metropolitan area and collected stat...
Kyunghan Lee, Injong Rhee, Joohyun Lee, Yung Yi, S...
SIGCOMM
2010
ACM
13 years 8 months ago
Detecting the performance impact of upgrades in large operational networks
Networks continue to change to support new applications, improve reliability and performance and reduce the operational cost. The changes are made to the network in the form of up...
Ajay Anil Mahimkar, Han Hee Song, Zihui Ge, Aman S...
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 8 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
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