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VRML
1997
ACM
13 years 11 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
14 years 24 days ago
A Comparison of Distributed Groupware Implementation Environments
This paper compares popular client and server architectures used for groupware. It presents a client framework and evaluates native, installed clients, Java-based applications, an...
Conan C. Albrecht
ICARCV
2008
IEEE
166views Robotics» more  ICARCV 2008»
14 years 2 months ago
Composite feature modeling and retrieval
—Feature-based intelligent design and manufacturing systems in the Internet environment are an evolution of traditional geometric and solid modeling systems. This paper presents ...
Jin Hou, Dengsheng Zhang, Zeng Chen, Xuerong Xu, T...
INTERNET
2002
175views more  INTERNET 2002»
13 years 7 months ago
Web Services Interaction Models, Part 1: Current Practice
of abstractions a middleware system makes available to applications, they figure prominently in determining the breadth and variety of application integration that the middleware s...
Steve Vinoski
SOSP
2003
ACM
14 years 4 months ago
Capriccio: scalable threads for internet services
This paper presents Capriccio, a scalable thread package for use with high-concurrency servers. While recent work has advocated event-based systems, we believe that threadbased sy...
J. Robert von Behren, Jeremy Condit, Feng Zhou, Ge...