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CN
2010
83views more  CN 2010»
13 years 9 months ago
Secure peer sampling
PuppetCast is a protocol for secure peer sampling in large-scale distributed systems. A peer sampling protocol continuously provides each node in the system with a uniform random ...
Gian Paolo Jesi, Alberto Montresor, Maarten van St...
CORR
2007
Springer
151views Education» more  CORR 2007»
13 years 10 months ago
Distributed spatial multiplexing with 1-bit feedback
— We analyze the feasibility of distributed spatial multiplexing with limited feedback in a slow-fading interference network with MN non-cooperating single-antenna sources and M ...
J. Thukral, Helmut Bölcskei
IPPS
2010
IEEE
13 years 8 months ago
DEBAR: A scalable high-performance de-duplication storage system for backup and archiving
We present DEBAR, a scalable and high-performance de-duplication storage system for backup and archiving, to overcome the throughput and scalability limitations of the state-of-th...
Tianming Yang, Hong Jiang, Dan Feng, Zhongying Niu...
GLOBECOM
2010
IEEE
13 years 8 months ago
GreenCloud: A Packet-Level Simulator of Energy-Aware Cloud Computing Data Centers
Cloud computing data centers are becoming increasingly popular for the provisioning of computing resources. The cost and operating expenses of data centers have skyrocketed with th...
Dzmitry Kliazovich, Pascal Bouvry, Yury Audzevich,...
NETGAMES
2003
ACM
14 years 3 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis