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» Distributed synthesis of real-time computer systems
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DSRT
2003
IEEE
14 years 1 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
RTAS
2005
IEEE
14 years 2 months ago
A Real-Time Performance Comparison of Distributable Threads and Event Channels
No one middleware communication model completely solves the problem of ensuring schedulability in every DRE system. Furthermore, there have been few studies to date of the trade-o...
Yuanfang Zhang, Bryan Thrall, Stephen Torri, Chris...
PRDC
2007
IEEE
14 years 2 months ago
RTG-L: Dependably Scheduling Real-Time Distributable Threads in Large-Scale, Unreliable Networks
We consider scheduling real-time distributable threads in the presence of node/link failures and message losses in large-scale network systems. We present a distributed scheduling...
Kai Han, Binoy Ravindran, E. Douglas Jensen
SCCC
1998
IEEE
14 years 26 days ago
An Adaptive Model for Programming Distributed Real-Time Applications in CORBA
CORBA is a middleware with open standardization that is receiving plenty of acceptance for facilitating the distributed objects programming. CORBA is being extended through the sp...
Carlos Montez, Rômulo Silva de Oliveira, Jon...
NOSSDAV
1995
Springer
14 years 5 days ago
A Distributed Real-Time MPEG Video Audio Player
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...