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CONPAR
1994
13 years 11 months ago
The Rewrite Rule Machine Node Architecture and Its Performance
The Rewrite Rule Machine (RRM) is a massively parallel MIMD/SIMD computer designed with the explicit purpose of supporting veryhigh-level parallel programming with rewrite rules. T...
Patrick Lincoln, José Meseguer, Livio Ricci...
CSSE
2008
IEEE
14 years 2 months ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting
IPPS
2006
IEEE
14 years 1 months ago
A virtual network (ViNe) architecture for grid computing
This paper describes a virtual networking approach for Grids called ViNe. It enables symmetric connectivity among Grid resources and allows existing applications to run unmodified...
Maurício O. Tsugawa, José A. B. Fort...
EL
2002
181views more  EL 2002»
13 years 7 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
NDSS
2003
IEEE
14 years 27 days ago
A Virtual Machine Introspection Based Architecture for Intrusion Detection
Today’s architectures for intrusion detection force the IDS designer to make a difficult choice. If the IDS resides on the host, it has an excellent view of what is happening i...
Tal Garfinkel, Mendel Rosenblum