Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
In this paper we present a mechanism for serializing the execution-state of a distributed Java application that is implemented on a conventional Object Request Broker (ORB) archite...
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...
Recent operating systems [12, 21, 26] have shown that decentralized information flow control (DIFC) can secure applications built from mostly untrusted code. This paper extends DI...
Nickolai Zeldovich, Silas Boyd-Wickizer, David Maz...