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NOSSDAV
2005
Springer
15 years 10 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
WWW
2010
ACM
15 years 11 months ago
Measurement-calibrated graph models for social network experiments
Access to realistic, complex graph datasets is critical to research on social networking systems and applications. Simulations on graph data provide critical evaluation of new sys...
Alessandra Sala, Lili Cao, Christo Wilson, Robert ...
CORR
2010
Springer
224views Education» more  CORR 2010»
15 years 4 months ago
A Cluster Based Replication Architecture for Load Balancing in Peer-to-Peer Content Distribution
In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every use...
S. Ayyasamy, S. N. Sivanandam
ESCIENCE
2006
IEEE
15 years 10 months ago
User Programmable Virtualized Networks
This paper introduces the concept of a User Programmable Virtualized Network, which allows networks to deliver application specific services using network element components that ...
Robert J. Meijer, Rudolf J. Strijkers, Leon Gomman...
IJCNN
2006
IEEE
15 years 10 months ago
Recurrent Neural Network Based Gating for Natural Gas Load Prediction System
Abstract— Prediction of natural gas consumption is an important element in gas load management aimed to better utilize the facilities of a gas distribution system. The major chal...
Petr Musílek, Emil Pelikán, Tomas Br...