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ICSE
2008
IEEE-ACM
16 years 4 months ago
Architecting as decision making with patterns and primitives
The application of patterns is used as a foundation for many central design decisions in software architecture, but because of the informal nature of patterns, these design decisi...
Uwe Zdun, Paris Avgeriou, Carsten Hentrich, Schahr...
MM
2005
ACM
133views Multimedia» more  MM 2005»
15 years 9 months ago
Designing time-based interactions with multimedia
The current model of time in multimedia frameworks poses particular problems when designing multimedia systems with timebased interaction. We propose to expand and extend an exist...
Eric Lee
AMAST
2004
Springer
15 years 9 months ago
Behavioural Types and Component Adaptation
Component adaptation is widely recognised to be one of the crucial problems in Component-Based Software Engineering. The objective of this paper is to set a formal foundation for t...
Antonio Brogi, Carlos Canal, Ernesto Pimentel
COMPSAC
2008
IEEE
15 years 5 months ago
Specifying Behavioural Features of Design Patterns in First Order Logic
The formal specification of design patterns is widely recognised as being vital to their effective and correct use in software development. It can clarify the concepts underlying ...
Ian Bayley, Hong Zhu
JURIX
2007
15 years 5 months ago
Beyond boxes and arrows: argumentation support in terms of the knowledge structure of a legal topic
Today’s argumentation software mostly emphasizes the logical structure of reasoning, and especially the structure as it can be represented in boxes-andarrows style diagrams. In t...
Maaike Schweers, Bart Verheij