Sciweavers

1092 search results - page 124 / 219
» Do summaries help
Sort
View
DIGRA
2005
Springer
15 years 9 months ago
Bringing New HOPE to Networked Games: Using Optimistic Execution to Improve Quality of Service
As more games of a wider variety of genres move online to provide multiplayer experiences to their players, there is an increasing need to improve the quality of service delivered...
Michael Katchabaw, Ryan Hanna
DIGRA
2005
Springer
15 years 9 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
EGC
2005
Springer
15 years 9 months ago
XDTM: The XML Data Type and Mapping for Specifying Datasets
We are concerned with the following problem: How do we allow a community of users to access and process diverse data stored in many different formats? Standard data formats and da...
Luc Moreau, Yong Zhao, Ian T. Foster, Jens-S. V&ou...
HIPEAC
2005
Springer
15 years 9 months ago
Exploiting a Computation Reuse Cache to Reduce Energy in Network Processors
Abstract. High end routers are targeted at providing worst case throughput guarantees over latency. Caches on the other hand are meant to help latency not throughput in a tradition...
Bengu Li, Ganesh Venkatesh, Brad Calder, Rajiv Gup...
114
Voted
ITRUST
2005
Springer
15 years 9 months ago
Interactive Credential Negotiation for Stateful Business Processes
Business Processes for Web Services are the new paradigm for lightweight enterprise integration. They cross organizational boundaries, are provided by entities that see each other ...
Hristo Koshutanski, Fabio Massacci