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CSMR
2003
IEEE
14 years 1 months ago
Using Observation and Refinement to Improve Distributed Systems Test
Testing a distributed system is difficult. Good testing depends on both skill and understanding the system under test. We have developed a method to observe the system at the CORB...
Johan Moe, David A. Carr, Mikael Patel
WWW
2004
ACM
14 years 8 months ago
Distributed ranking over peer-to-peer networks
Query flooding is a problem existing in Peer-to-Peer networks like Gnutella. Firework Query Model solves this problem by Peer Clustering and routes the query message more intellig...
Dexter Chi Wai Siu, Tak Pang Lau
IEEEICCI
2007
IEEE
14 years 2 months ago
Improving Object-Oriented Analysis with Roles
– Object-Oriented Analysis (OOA) has been proposed and applied in software engineering for more than fifteen years. Many researchers and practitioners have published many article...
Haibin Zhu
FLAIRS
2010
13 years 10 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
ICSE
2003
IEEE-ACM
14 years 7 months ago
Trustworthy and sustainable operations in marine environments
In order to address challenges and opportunities of engineering information systems for network-centric warfare, we have developed a prototype for trustworthy and sustainable oper...
Martin Fredriksson, Rune Gustavsson