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GLOBECOM
2009
IEEE
14 years 2 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
SIGSOFT
2008
ACM
14 years 8 months ago
Experimenting with exception propagation mechanisms in service-oriented architecture
Exception handling is one of the popular means used for improving dependability and supporting recovery in the ServiceOriented Architecture (SOA). This practical experience paper ...
Anatoliy Gorbenko, Alexander Romanovsky, Vyachesla...
ICSE
2010
IEEE-ACM
14 years 16 days ago
Customized awareness: recommending relevant external change events
It is often assumed that developers’ view of their system and its environment is always consistent with everyone else’s; in practice, this assumption can be false, as the deve...
Reid Holmes, Robert J. Walker
ICIP
2010
IEEE
13 years 5 months ago
Global motion temporal filtering for in-loop deblocking
One of the most severe problems in hybrid video coding is its block-based approach, which leads to distortions called blocking artifacts. These artifacts affect not only the subje...
Alexander Glantz, Andreas Krutz, Thomas Sikora
EWSPT
2001
Springer
14 years 7 days ago
A Mobile Agent Approach to Process-Based Dynamic Adaptation of Complex Software Systems
We describe an approach based upon software process technology to on-the-fly monitoring, redeployment, reconfiguration, and in general dynamic adaptation of distributed software ap...
Giuseppe Valetto, Gail E. Kaiser, Gaurav S. Kc