Information contained in the video sequences is crucial for an autonomous robot or a computer to learn and respond to its surrounding environment. In the past, robot vision is mai...
Qiong Liu, Yong Rui, Thomas S. Huang, Stephen E. L...
This paper describes the design and implementation of robotic agents for the RoboCup Simulation 2D category that learns using a recently proposed Heuristic Reinforcement Learning a...
Luiz A. Celiberto, Carlos H. C. Ribeiro, Anna Hele...
— We present an algorithm for learning 3D object models from partial object observations. The input to our algorithm is a sequence of 3D laser range scans. Models learned from th...
Michael Ruhnke, Bastian Steder, Giorgio Grisetti, ...
The paper describes our first experiments on Reinforcement Learning to steer a real robot car. The applied method, Neural Fitted Q Iteration (NFQ) is purely data-driven based on ...
Martin Riedmiller, Michael Montemerlo, Hendrik Dah...
Abstract— Decision trees, being human readable and hierarchically structured, provide a suitable mean to derive state-space abstraction and simplify the inclusion of the availabl...
Masoud Asadpour, Majid Nili Ahmadabadi, Roland Sie...