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IPSN
2010
Springer
14 years 4 months ago
Distributed estimation of linear acceleration for improved accuracy in wireless inertial motion capture
Motion capture using wireless inertial measurement units (IMUs) has many advantages over other techniques. Achieving accurate tracking with IMUs presents a processing challenge, e...
A. D. Young, M. J. Ling, D. K. Arvind
PPOPP
2005
ACM
14 years 3 months ago
Teleport messaging for distributed stream programs
In this paper, we develop a new language construct to address one of the pitfalls of parallel programming: precise handling of events across parallel components. The construct, te...
William Thies, Michal Karczmarek, Janis Sermulins,...
SAC
2009
ACM
14 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
ICIP
1997
IEEE
14 years 1 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls
CIKM
2008
Springer
13 years 11 months ago
Efficient sampling of information in social networks
As online social networking emerges, there has been increased interest to utilize the underlying social structure as well as the available social information to improve search. In...
Gautam Das, Nick Koudas, Manos Papagelis, Sushruth...