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» Domain semantics of possibility computations
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CG
2002
Springer
15 years 3 months ago
A Comparison of Algorithms for Multi-player Games
The maxn algorithm (Luckhardt and Irani, 1986) for playing multiplayer games is flexible, but there are only limited techniques for pruning maxn game trees. This paper presents oth...
Nathan R. Sturtevant
ICPR
2006
IEEE
16 years 5 months ago
Automatic Sports Video Genre Classification using Pseudo-2D-HMM
Building a generic content-based sports video analysis system remains a challenging problem because of the diversity in sports rules and game features which makes it difficult to ...
Jinjun Wang, Changsheng Xu, Engsiong Chng
SOFSEM
2009
Springer
16 years 26 days ago
Symbolic State-Space Generation of Asynchronous Systems Using Extensible Decision Diagrams
We propose a new type of canonical decision diagrams, which allows a more efficient symbolic state-space generation for general asynchronous systems by allowing on-the-fly extensi...
Min Wan, Gianfranco Ciardo
MHCI
2009
Springer
15 years 10 months ago
Measuring Mobile Emotions: Measuring the Impossible?
Emotions as such is a research topic with a lot of coverage in various domains (neuroscience, psychology, medicine, criminology and more recently in user experience research). Thi...
Arjan Geven, Manfred Tscheligi, Lucas Noldus
ICDCSW
2008
IEEE
15 years 10 months ago
Manetkit: A Framework for MANET Routing Protocols
Research in MANETs has resulted in the development of numerous and diverse routing protocols. We argue in this paper that this diversity is inherent to the MANET domain and theref...
Rajiv Ramdhany, Geoff Coulson