An approach to recover object oriented design patterns from design and code is presented. The pattern recovery process is based on a multi-stage filtering strategy to avoid combin...
Giuliano Antoniol, Roberto Fiutem, L. Cristoforett...
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
The development process of hypermedia applications implies very specific problems mainly related, first, to the use of navigational structures, interactive behaviours and multimed...
This paper presents an interaction model adapted to mixed reality environments known as IRVO (Interacting with Real and Virtual Objects). IRVO aims at modeling the interaction bet...
A variety of forces are constantly transforming enterprises, thus, requiring them to constantly adapt to changing business environment. This emergent state requires enterprises to...