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WOA
2003
13 years 10 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
CORR
2010
Springer
101views Education» more  CORR 2010»
13 years 9 months ago
A Multi-agent Framework for Performance Tuning in Distributed Environment
: This paper presents the overall design of a multi-agent framework for improving the performance of an application executing in a distributed environment. The multi-agent framewor...
Sarbani Roy, Saikat Halder, Nandini Mukherjee
IJWMC
2007
66views more  IJWMC 2007»
13 years 8 months ago
Grain: a stream cipher for constrained environments
Abstract. A new stream cipher, Grain, is proposed. The design targets hardware environments where gate count, power consumption and memory is very limited. It is based on two shift...
Martin Hell, Thomas Johansson, Willi Meier
CGF
2000
72views more  CGF 2000»
13 years 8 months ago
Priority-Driven Acoustic Modeling for Virtual Environments
Geometric acoustic modeling systems spatialize sounds according to reverberation paths from a sound source to a receiver to give an auditory impression of a virtual 3D environment...
Patrick Min, Thomas A. Funkhouser
MSWIM
2009
ACM
14 years 3 months ago
Socially conscious channel selection in 802.11 WLANs for coexistence in a non-cooperative environment
The increasing number of independent IEEE 802.11 WLANs owned and managed by autonomous users has led to increased interference, resulting in performance degradation and unfairness...
Joo Ghee Lim, Chun Tung Chou, Sanjay Jha