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GECCO
2000
Springer
101views Optimization» more  GECCO 2000»
14 years 6 days ago
Evolutionary Design of Behaviors for Action-Based Environment Modeling by a Mobile Robot
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
Seiji Yamada
ICCS
2004
Springer
14 years 2 months ago
Design of Interactive Environment for Numerically Intensive Parallel Linear Algebra Calculations
Problem Solving Environments have a well established position as an essential tool for computational science. We focus our attention in this article on how to provide parallel com...
Piotr Luszczek, Jack Dongarra
ACMDIS
2000
ACM
14 years 1 months ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
ACMDIS
2008
ACM
13 years 10 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
14 years 27 days ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...