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ICMCS
2007
IEEE
134views Multimedia» more  ICMCS 2007»
14 years 1 months ago
Retrieving and Exploiting Hand's Orientation in Tabletop Interaction
Large displays and hand gestures can be combined to augment the traditional desktop paradigm, allowing for multiple co-located users to interact simultaneously with a single compu...
João Carreira, Paulo Peixoto
IUI
2012
ACM
12 years 2 months ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
CHI
2011
ACM
12 years 11 months ago
SandCanvas: a multi-touch art medium inspired by sand animation
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multitouch d...
Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zha...
TEI
2010
ACM
147views Hardware» more  TEI 2010»
14 years 2 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
CHI
2005
ACM
14 years 7 months ago
Experimental analysis of mode switching techniques in pen-based user interfaces
Inking and gesturing are two central tasks in pen-based user interfaces. Switching between modes for entry of uninterpreted ink and entry of gestures is required by many pen-based...
Yang Li, Ken Hinckley, Zhiwei Guan, James A. Landa...