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ITS
1998
Springer
115views Multimedia» more  ITS 1998»
14 years 28 days ago
Visual Emotive Communication in Lifelike Pedagogical Agents
Abstract. Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support leaners' problem-solving activities. By drawing o...
Stuart G. Towns, Patrick J. Fitzgerald, James C. L...
PERVASIVE
2006
Springer
13 years 8 months ago
Modeling Human Behavior from Simple Sensors in the Home
Pervasive sensors in the home have a variety of applications including energy minimization, activity monitoring for elders, and tutors for household tasks such as cooking. Many of ...
Ryan Aipperspach, Elliot Cohen, John F. Canny
CSCW
2004
ACM
13 years 8 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
IWC
2000
94views more  IWC 2000»
13 years 8 months ago
Design and evaluation of the alignment stick
Object alignment is one of the basic operations in drawing programs. Current solutions provide mainly three ways for carrying out this operation: either by issuing an alignment co...
Roope Raisamo, Kari-Jouko Räihä
TRIDENTCOM
2010
IEEE
13 years 6 months ago
TopHat: Supporting Experiments through Measurement Infrastructure Federation
Researchers use the PlanetLab testbed for its ability to host experimental applications in realistic conditions over the public besteffort internet. Such applications form overlays...
Thomas Bourgeau, Jordan Augé, Timur Friedma...