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HAPTICS
2007
IEEE
14 years 2 months ago
Surface Interrogation Methods for Haptic Rendering of Virtual Objects
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Anusha Sridaran, Dianne Hansford, Kanav Kahol, Set...
ICRA
2007
IEEE
105views Robotics» more  ICRA 2007»
14 years 2 months ago
Whole body adhesion: hierarchical, directional and distributed control of adhesive forces for a climbing robot
— We describe the design and control of a new bio-inspired climbing robot designed to scale smooth vertical surfaces using directional adhesive materials. The robot, called Stick...
Sangbae Kim, Matthew Spenko, Salomon Trujillo, Bar...
ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
14 years 2 months ago
Swept Volume approximation of polygon soups
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
ACCV
2007
Springer
14 years 1 months ago
Fast Optimal Three View Triangulation
We consider the problem of L2-optimal triangulation from three separate views. Triangulation is an important part of numerous computer vision systems. Under gaussian noise, minimiz...
Martin Byröd, Klas Josephson, Kalle Åst...
NPAR
2006
ACM
14 years 1 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein