Real-time systems are often designed using a set of periodic tasks. Task periods are usually set by the system requirements, but deadlines and computation times can be modified i...
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
In a distributed heterogeneous computing system, the resources have different capabilities and tasks have different requirements. To maximize the performance of the system, it is ...
Jong-Kook Kim, Sameer Shivle, Howard Jay Siegel, A...
Real-time systems are often designed using a set of periodic tasks. Task periods are usually set by the system requirements, but deadlines and computation times can be modified in ...
At early stages in the design of real-time embedded applications, the timing attributes of the computational activities are often incompletely specified or subject to changes. Lat...