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VRCAI
2006
ACM
14 years 3 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
PLDI
2005
ACM
14 years 3 months ago
Automatic pool allocation: improving performance by controlling data structure layout in the heap
This paper describes Automatic Pool Allocation, a transformation framework that segregates distinct instances of heap-based data structures into seperate memory pools and allows h...
Chris Lattner, Vikram S. Adve
CLEF
2005
Springer
14 years 3 months ago
20th Century Esfinge (Sphinx) Solving the Riddles at CLEF 2005
Abstract. Esfinge is a general domain Portuguese question answering system. It tries to apply simple techniques to large amounts of text. Esfinge participated last year in the mono...
Luís Costa
ICMI
2003
Springer
131views Biometrics» more  ICMI 2003»
14 years 3 months ago
TorqueBAR: an ungrounded haptic feedback device
Kinesthetic feedback is a key mechanism by which people perceive object properties during their daily tasks – particularly inertial properties. For example, transporting a glass...
Colin Swindells, Alex Unden, Tao Sang
ICA3PP
2010
Springer
14 years 2 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko