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» Dualizing Scene Reconstruction Algorithms
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CVPR
2011
IEEE
13 years 4 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
ICPR
2010
IEEE
13 years 5 months ago
Stereoscopic Image Inpainting: Distinct Depth Maps and Images Inpainting
In this paper we propose an algorithm for inpainting of stereo images. The issue is to reconstruct the holes in a pair of stereo image as if they were the projection of a 3D scene...
Alexandre Hervieu, Nicolas Papadakis, Aurél...

Publication
286views
13 years 9 months ago
 Stereo analysis of low textured regions with application towards sea-ice reconstruction
Images with large areas of low texture pose significant challenge to stereo algorithms. We propose a novel segmentation based stereo scheme tuned to handle such scenes. We combine ...
Rohith MV, Gowri Somanath, Chandra Kambhamettu, Ca...
WACV
2005
IEEE
14 years 2 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
TASLP
2010
123views more  TASLP 2010»
13 years 6 months ago
Plane-Wave Decomposition of Acoustical Scenes Via Spherical and Cylindrical Microphone Arrays
Spherical and cylindrical microphone arrays offer a number of attractive properties such as direction-independent acoustic behavior and ability to reconstruct the sound field in ...
Dmitry N. Zotkin, Ramani Duraiswami, Nail A. Gumer...